This is probably going to be the single most confusing article I will ever write for people of an older age. Recently, there has been interest throughout the Internet of decentralized technology like Bitcoin and Etherium; and I was wondering if the same type of decentralization can be implemented in a video game. What is Decentralization? Decentralization is the quality of a system not having any single party having devine control over the system, or being able to cause it to fail. Structure I will design the game off of a blockchain format. Blockchains are very efficient, do not require trust, and are insusceptible to latency errors. Listed Servers Most video games with multilayer compatibility have some way of listing community servers, but how can players find games if nobody can own a list of where to find those games? My solution to this was to have a server browser, where the server IPs are listed on all the nodes, much like how the transactions of a cryp...